Hosted and currently narrated by:
Hosted by:
Chris Lewis
(
Ceekayell)
The management of “Anatole’s” deeply regret that - due to the sudden arrival of large numbers of super-enthusiastic new patrons, the fire code restricts us from admitting any new customers at the present time!
However - if you would like to submit a character for a future round - please send our booking’s manager a direct message (@ceekayell) for consideration at a later date. Thank you for your interest!
This is a beginners game
Across time and space, across dimensions and that misty interface between fiction and reality are scattered a hundred million white cubes. No-one knows where they came from, or how they got their special power. The cubes are made of purest, smoothest white marble, and - no bigger than the palm of a human hand - for the most part, they tend not to attract very much attention, dismissed as part of the environment. But every so often, by accident or design, a curious soul might pick one up for closer examination.
What happens next to the person who picks up a cube is the night of their lives. The cube is a portal to a point outside of time around which has been built an ineffably cool bar and nightspot called “Anatole’s”. “Anatole’s“ has been designed as a place where characters from all walks of life can stumble in, order any drink their heart desires and chew the fat with the other patrons, before returning to their everyday life. Where else might you exchange poetry with a cyborg assassin, arm-wrestle a dead president and fall in love with a sentient paramecium… all in one amazing night! “Anatole’s” doesn’t accept money - drinks can be purchased for tall tales and inventive ideas. Once in a while, eponymous owner & barkeep Anatole will call “Time!”, close the tab, and drinkers are expected to pay their bill by sharing stories of their lives.
The bar caters for all languages and exists in a state of temporal grace - no weapons will fire (although that’s not to say the odd fight doesn’t break out - fists & cudgels still work just fine). And somehow the decor shifts to suit the current clientele.
Characters can arrive & leave of their own free will (or until Anatole throws them out!) There are no rules at “Anatole’s“ except civility… and an unspoken agreement not to upset Germ. No-one knows exactly who the hooded figure really is nor where she came from, except that she’s occupied the end stool for the bar for more than five millennia…
Collaboration style:
Flexible
License: Community License
Host’s rules: none specified
Bonsoir! Welcome to Anatole’s - the bar between worlds. Here you can have the night of your life… and return to your own world without anyone knowing you have ever been away. You travelled here by picking up that marble cube. Place it in the rack where you arrived - it’ll be right there for you to collect for your return journey whenever you want!
I’ll be behind the bar whenever you want to order a drink or ask any questions. And don’t worry about payment; here we don’t accept currency or credit; a story from your life will suffice. Open up a tab, and - from time to time - I’ll ask everyone to pay their debt with a tall tale.
See that lady at the end of the bar? The one in the dark green hooded cape? That’s Germ. She’s been here since before I took over the place, so try not to pester her too much. She doesn’t suffer fools gladly. She doesn’t suffer fools at all, come to think of it.
Welcome to Anatole’s, gentle Storium beginner! This is a Beginners Game where you are encouraged to create a character, play for as long as you like, then retire to strike forward into new games. The only requirements are to have some fun learning the mechanics of this brilliant site, write some stonkingly good moves and play nicely with the other characters - we’re All Ages here, so no potty mouths, please!
Variety is the spice of life at Anatole’s bar - in fact, the more different types of characters we have, the more interesting the game will be. Robots, Firemen, Cryptozoologists, Detectives, Travel Agents, Sentient Paramecium, nurses, Dragons, Chimneysweeps, Politicians, Zombies and Super-intelligent shades of the colour blue are all welcome here. But when you think you’ve had enough, just “pick up your cube” and disappear back to where you came from - you can simply retire your character at that point.
If the numbers of players gets really silly, Anatole will call “Time” and everyone will be expected to contribute a short tale about their character. Those players who choose not to do so will be deemed to have decided to leave the bar. That will make room for some new players to join us.
I’d encourage everyone to permit writing about & for each other’s characters and not be too upset about other people writing dialogue for your character; being relaxed and going with the flow has led to some of my most enjoyable writing experiences here on Storium & turns it into something truly collaborative.
I’d also encourage players to use the Green Room to get to know one another - Storium is a great community of enthusiastic and like minded writers - it would be great to get to know you all. It’s a good way to find other players you’d like to play & write with again.
Please feel free to send me a direct message if you have any questions. I’m over in the UK, so don’t panic if you don’t get an immediate response - my timezone may not be aligned with yours!
Info for invitees and applicants: none specified
I’d love this game to have a great mix of characters; people of all genders, races, species, moralities and time periods mixed up and given the opportunity to mingle and converse.
Do take a look at the current players and try to find a niche that no-one else has filled; if it’s all heroes, why not be a bad guy? If it’s all white males, why not play a Latina? If everyone else is under 35, why not play a senior citizen? Why be human at all?
Variety is the spice of life here - don’t be afraid to let your imagination (and your writing) run riot!
Card settings:
Standard
Heroic
Gritty
Custom
Word limits: unlimited player /
unlimited narrator
This game completed 09/25/2016.
It started 07/05/2016
This game started 9 years ago
and has
22,060 words,
4 scenes,
46 moves,
and 134 comments.
Commentary